I'm very excited to show a large, underwater-themed project I've worked on for my VFX course
Beneath the surface, I built a world where a shipwreck becomes a home—and something strange lives inside it.
This environment explores a whimsical but eerie underwater space inhabited by a witch-like octopus and her nautical familiars.
The original concept comes from Xiyi Gao https://lnkd.in/eWDrUr3p, but I heavily rethemed it to really challenge myself creatively, with the style I chose reflecting that seen in projects by Insomniac Games ,Activision Blizzard , and Hazelight Studios
This course was fantastic, very engaging, and allowed me to work alongside some incredible classmates, and I'm excited to move forward in my journey
Largely created using Maya, Substance Painter, Blender, and Unreal Engine 5.
Over the next few days, I’ll be breaking down how this scene came together—from early blockouts to final lighting.
Would love to hear your thoughts.
#UnrealEngine
#AutodeskMaya
#Blender
#3DSubstancePainter
#3Dmodelling
#textureartist
The full video showcasing the environment
wireframe turnaround