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Deepwater Domicile: Unreal Engine 5 Environment Concept

I'm very excited to show a large, underwater-themed project I've worked on for my VFX course

Beneath the surface, I built a world where a shipwreck becomes a home—and something strange lives inside it.

This environment explores a whimsical but eerie underwater space inhabited by a witch-like octopus and her nautical familiars.

The original concept comes from Xiyi Gao https://lnkd.in/eWDrUr3p, but I heavily rethemed it to really challenge myself creatively, with the style I chose reflecting that seen in projects by Insomniac Games ,Activision Blizzard , and Hazelight Studios

This course was fantastic, very engaging, and allowed me to work alongside some incredible classmates, and I'm excited to move forward in my journey

Largely created using Maya, Substance Painter, Blender, and Unreal Engine 5.

Over the next few days, I’ll be breaking down how this scene came together—from early blockouts to final lighting.

Would love to hear your thoughts.

#UnrealEngine
#AutodeskMaya
#Blender
#3DSubstancePainter
#3Dmodelling
#textureartist

The full video showcasing the environment

Top-Down Shot

Top-Down Shot

Octopus Girl

Octopus Girl

Horse

Horse

Bottles and Cans

Bottles and Cans

Mimic and Doll Basket

Mimic and Doll Basket

dolls on a shelf

dolls on a shelf

bed shots

bed shots

wireframe turnaround

foilage system

foilage system